generated from hheik/bevy-template
Renamed Draw to ColoredShape and merged shape clearing system to draw_shapes
parent
9c76992905
commit
dadea61352
26
src/debug.rs
26
src/debug.rs
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@ -20,7 +20,6 @@ impl Plugin for DebugPlugin {
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));
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app.register_type::<DebugCanvas>()
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.add_systems(First, clear_shapes)
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.add_systems(Update, debug_toggle)
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// TODO: Check if this could be scheduled just before render instead
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.add_systems(PostUpdate, draw_shapes);
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@ -43,9 +42,8 @@ impl DebugMode {
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}
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}
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/// TODO: Rename to something smarter
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#[derive(Clone, Copy, Debug, Reflect)]
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pub struct Draw {
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pub struct ColoredShape {
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pub shape: Shape,
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pub color: Srgba,
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}
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@ -71,12 +69,12 @@ pub struct DebugCanvas;
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#[derive(Debug, Default, Resource, Reflect)]
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#[reflect(Resource)]
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pub struct DebugDraw {
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pub draw_queue: Vec<Draw>,
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pub draw_queue: Vec<ColoredShape>,
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}
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impl DebugDraw {
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pub fn shape(&mut self, draw: Draw) {
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self.draw_queue.push(draw);
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pub fn colored_shape(&mut self, colored_shape: ColoredShape) {
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self.draw_queue.push(colored_shape);
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}
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}
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@ -90,17 +88,15 @@ fn debug_toggle(input: Res<ButtonInput<KeyCode>>, mut debug_mode: ResMut<DebugMo
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}
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}
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fn clear_shapes(mut commands: Commands, canvas_query: Query<Entity, With<DebugCanvas>>) {
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for parent in canvas_query.iter() {
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commands.entity(parent).despawn_descendants();
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}
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}
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fn draw_shapes(
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mut commands: Commands,
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canvas: Option<Single<Entity, With<DebugCanvas>>>,
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mut debug_draw: ResMut<DebugDraw>,
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) {
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// TODO: Re-use old shapes
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if let Some(canvas) = canvas.as_ref() {
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commands.entity(**canvas).despawn_descendants();
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}
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let canvas = match canvas {
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Some(canvas) => *canvas,
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None => commands
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@ -108,9 +104,9 @@ fn draw_shapes(
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.id(),
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};
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commands.entity(canvas).with_children(|builder| {
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for draw in debug_draw.draw_queue.drain(..) {
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for ColoredShape { shape, color } in debug_draw.draw_queue.drain(..) {
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// TODO
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let path = match draw.shape {
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let path = match shape {
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Shape::Line { from, to } => GeometryBuilder::build_as(&shapes::Line(from, to)),
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Shape::Polygon {
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center,
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@ -126,7 +122,7 @@ fn draw_shapes(
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builder.spawn((
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ShapeBundle { path, ..default() },
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Fill::color(Srgba::NONE),
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Stroke::color(draw.color),
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Stroke::color(color),
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));
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}
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});
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@ -1,7 +1,7 @@
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use bevy::{color::palettes::css, prelude::*};
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use crate::{
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debug::{DebugDraw, Draw, Shape},
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debug::{ColoredShape, DebugDraw, Shape},
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game::{
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item::{Inventory, ItemSource, Stockpile},
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work::{Task, WorkType, Worker},
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@ -82,10 +82,10 @@ pub fn draw_job_targets(
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) {
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for (worker_entity, worker) in worker_query.iter() {
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let worker_global = global_query.get(worker_entity).unwrap();
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let draws = match worker.0 {
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let colored_shapes = match worker.0 {
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Some(task) => match task.work_type {
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WorkType::Gather => vec![
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Draw {
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ColoredShape {
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shape: Shape::Polygon {
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center: worker_global.translation().xy(),
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sides: 3,
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@ -93,7 +93,7 @@ pub fn draw_job_targets(
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},
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color: css::GREEN,
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},
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Draw {
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ColoredShape {
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shape: Shape::Line {
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from: worker_global.translation().xy(),
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to: global_query.get(task.target).unwrap().translation().xy(),
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@ -102,7 +102,7 @@ pub fn draw_job_targets(
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},
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],
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WorkType::Store(_) => vec![
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Draw {
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ColoredShape {
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shape: Shape::Polygon {
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center: worker_global.translation().xy(),
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sides: 3,
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@ -110,7 +110,7 @@ pub fn draw_job_targets(
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},
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color: css::YELLOW,
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},
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Draw {
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ColoredShape {
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shape: Shape::Line {
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from: worker_global.translation().xy(),
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to: global_query.get(task.target).unwrap().translation().xy(),
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@ -119,7 +119,7 @@ pub fn draw_job_targets(
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},
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],
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},
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None => vec![Draw {
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None => vec![ColoredShape {
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shape: Shape::Polygon {
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center: worker_global.translation().xy(),
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sides: 3,
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@ -128,8 +128,8 @@ pub fn draw_job_targets(
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color: css::RED,
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}],
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};
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for draw in draws {
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debug_draw.shape(draw);
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for colored_shape in colored_shapes {
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debug_draw.colored_shape(colored_shape);
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}
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}
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}
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