Fixed sprite caching
parent
a8fd4e8ba1
commit
09f28d28f5
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@ -60,7 +60,7 @@ pub fn load_url_asset(
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assets: &Res<AssetServer>,
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) -> Result<Handle<Image>, Box<dyn std::error::Error>> {
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let system_path = Path::new("assets").join(&path);
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if Path::exists(&path) {
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if Path::exists(&system_path) {
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return Ok(assets.load(path));
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}
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let data = reqwest::blocking::get(&url)?.bytes()?;
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