added ability info
parent
b071b55a58
commit
a8fd4e8ba1
File diff suppressed because it is too large
Load Diff
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@ -7,10 +7,7 @@ use std::{
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use bevy::prelude::*;
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use json::JsonValue;
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use crate::{
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json::{read_characteristics, read_natures, read_pokedex},
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pokemon::*,
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};
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use crate::{json::*, pokemon::*};
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pub struct DatabasePlugin;
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@ -19,6 +16,7 @@ impl Plugin for DatabasePlugin {
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app.insert_resource(Database::<Pokemon>::default())
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.insert_resource(Database::<Nature>::default())
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.insert_resource(Database::<Characteristic>::default())
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.insert_resource(Database::<Ability>::default())
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.add_startup_system(database_setup);
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}
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}
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@ -46,9 +44,11 @@ where
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fn database_setup(
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mut pokemon_database: ResMut<Database<Pokemon>>,
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mut ability_database: ResMut<Database<Ability>>,
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mut nature_database: ResMut<Database<Nature>>,
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mut characteristic_database: ResMut<Database<Characteristic>>,
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) {
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ability_database.populate_from_json(&read_abilities());
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nature_database.populate_from_json(&read_natures());
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pokemon_database.populate_from_json(&read_pokedex());
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characteristic_database.populate_from_json(&read_characteristics());
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@ -1,4 +1,4 @@
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use super::inspector::{Battle, PokemonInstance};
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use super::inspector::{Battle, ParsedPokemonInstance};
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use crate::pokemon::*;
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const PLAYER_PARTY_OFFSET: usize = 0x21E42C;
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@ -29,7 +29,7 @@ struct Header {
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checksum: u16,
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}
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pub fn parse_battle_party(data: &Vec<u8>) -> Result<Battle, String> {
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pub fn parse_battle_party(data: &Vec<u8>) -> Result<Battle<ParsedPokemonInstance>, String> {
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let mut battle = Battle::default();
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for i in 0..PARTY_MAX_SIZE {
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if let Some(instance) = try_parse(data, PLAYER_PARTY_OFFSET + i * POKEMON_SIZE) {
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@ -42,13 +42,13 @@ pub fn parse_battle_party(data: &Vec<u8>) -> Result<Battle, String> {
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Ok(battle)
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}
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fn try_parse(data: &[u8], offset: usize) -> Option<PokemonInstance> {
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fn try_parse(data: &[u8], offset: usize) -> Option<ParsedPokemonInstance> {
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let encrypted = &data[offset..offset + POKEMON_SIZE];
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if !contains_pokemon(encrypted) {
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return None;
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}
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let decrypted = decrypt_pokemon(encrypted).ok()?;
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// println!("{}", debug_pokemon_data(&decrypted));
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println!("{}", debug_pokemon_data(&decrypted));
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let pokemon = parse_pokemon(&decrypted).ok()?;
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Some(pokemon)
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}
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@ -113,40 +113,18 @@ fn decrypt_pokemon(encrypted: &[u8]) -> Result<Vec<u8>, String> {
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Ok(unshuffled)
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}
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fn parse_pokemon(data: &[u8]) -> Result<PokemonInstance, String> {
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fn parse_pokemon(data: &[u8]) -> Result<ParsedPokemonInstance, String> {
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validate_size(data)?;
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let mut instance = PokemonInstance::default();
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let mut instance = ParsedPokemonInstance::default();
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let offset_a: usize = 0x08 + 0 * BLOCK_SIZE;
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let offset_b: usize = 0x08 + 1 * BLOCK_SIZE;
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let offset_c: usize = 0x08 + 2 * BLOCK_SIZE;
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let offset_d: usize = 0x08 + 3 * BLOCK_SIZE;
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instance.pokemon.national = read_short(data, offset_a + 0x00);
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let ivs = read_long(data, offset_b + 0x10);
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instance.ivs.insert(BaseStat::Hp, ((ivs >> 0) & 31) as u8);
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instance
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.ivs
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.insert(BaseStat::Attack, ((ivs >> 5) & 31) as u8);
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instance
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.ivs
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.insert(BaseStat::Defense, ((ivs >> 10) & 31) as u8);
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instance
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.ivs
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.insert(BaseStat::Speed, ((ivs >> 15) & 31) as u8);
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instance
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.ivs
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.insert(BaseStat::SpecialAttack, ((ivs >> 20) & 31) as u8);
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instance
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.ivs
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.insert(BaseStat::SpecialDefense, ((ivs >> 25) & 31) as u8);
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instance.nature = Some(Nature {
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pid: read_byte(data, offset_b + 0x19),
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..Default::default()
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});
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instance.pokemon = read_short(data, offset_a + 0x00);
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instance.ability = read_byte(data, offset_a + 0x0D);
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instance
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.evs
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@ -167,6 +145,26 @@ fn parse_pokemon(data: &[u8]) -> Result<PokemonInstance, String> {
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.evs
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.insert(BaseStat::SpecialDefense, read_byte(data, offset_a + 0x15));
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let ivs = read_long(data, offset_b + 0x10);
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instance.ivs.insert(BaseStat::Hp, ((ivs >> 0) & 31) as u8);
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instance
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.ivs
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.insert(BaseStat::Attack, ((ivs >> 5) & 31) as u8);
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instance
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.ivs
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.insert(BaseStat::Defense, ((ivs >> 10) & 31) as u8);
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instance
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.ivs
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.insert(BaseStat::Speed, ((ivs >> 15) & 31) as u8);
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instance
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.ivs
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.insert(BaseStat::SpecialAttack, ((ivs >> 20) & 31) as u8);
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instance
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.ivs
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.insert(BaseStat::SpecialDefense, ((ivs >> 25) & 31) as u8);
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instance.nature = read_byte(data, offset_b + 0x19);
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Ok(instance)
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}
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@ -3,7 +3,10 @@ use std::collections::HashMap;
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use bevy::prelude::*;
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use bevy_egui::EguiContexts;
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use crate::{database::load_url_asset, pokemon::*};
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use crate::{
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database::{load_url_asset, Database},
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pokemon::*,
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};
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use super::ui::{EguiAsset, UiAssets};
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@ -18,23 +21,82 @@ impl Plugin for InspectorPlugin {
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#[derive(Resource, Default)]
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pub struct Inspector {
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pub battle: Battle,
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pub battle: Battle<PokemonInstance>,
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}
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#[derive(Default, Clone)]
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pub struct Battle {
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pub player_party: Vec<PokemonInstance>,
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pub enemy_party: Vec<PokemonInstance>,
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pub struct Battle<T> {
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pub player_party: Vec<T>,
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pub enemy_party: Vec<T>,
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}
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#[derive(Default, Clone)]
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pub struct PokemonInstance {
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pub pokemon: Pokemon,
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pub ability: Option<Ability>,
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pub nature: Option<Nature>,
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pub ivs: HashMap<BaseStat, u8>,
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pub evs: HashMap<BaseStat, u8>,
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}
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impl PokemonInstance {
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pub fn from_parsed(
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parsed: &ParsedPokemonInstance,
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pokedex: &Res<Database<Pokemon>>,
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natures: &Res<Database<Nature>>,
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abilities: &Res<Database<Ability>>,
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) -> Result<Self, String> {
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let mut instance = PokemonInstance::default();
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// pokemon data
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if let Some(pokemon) = pokedex
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.map
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.values()
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.find(|pokemon| pokemon.national == parsed.pokemon)
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{
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instance.pokemon = pokemon.clone();
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} else {
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return Err(format!("National dex not found: {}", parsed.pokemon));
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}
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// ability data
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if let Some(ability) = abilities
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.map
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.values()
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.find(|ability| ability.id == parsed.ability as u16)
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{
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instance.ability = Some(ability.clone());
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} else {
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return Err(format!("Ability id not found: {}", parsed.ability));
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}
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// nature data
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if let Some(nature) = natures
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.map
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.values()
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.find(|nature| nature.pid == parsed.nature)
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{
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instance.nature = Some(nature.clone());
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} else {
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return Err(format!("Nature pid not found: {}", parsed.nature));
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}
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instance.ivs = parsed.ivs.clone();
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instance.evs = parsed.evs.clone();
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Ok(instance)
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}
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}
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#[derive(Default, Clone)]
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pub struct ParsedPokemonInstance {
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pub pokemon: u16,
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pub ability: u8,
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pub nature: u8,
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pub ivs: HashMap<BaseStat, u8>,
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pub evs: HashMap<BaseStat, u8>,
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}
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fn state_changed(
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inspector: Res<Inspector>,
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assets: Res<AssetServer>,
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@ -9,16 +9,13 @@ use std::{
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use crate::{database::Database, pokemon::*};
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use super::{
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battle::parse_battle_party,
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inspector::{Battle, Inspector},
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};
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use super::{battle::parse_battle_party, inspector::*};
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pub struct MemoryReaderPlugin;
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impl Plugin for MemoryReaderPlugin {
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fn build(&self, app: &mut App) {
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app.add_event::<ParsedBattleEvent>()
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app.add_event::<BattleEvent>()
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.insert_resource(EventQueue::default())
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.add_startup_system(init_memory_reader)
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.add_system(flush_updates)
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@ -27,54 +24,40 @@ impl Plugin for MemoryReaderPlugin {
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}
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#[derive(Default)]
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pub struct ParsedBattleEvent(Battle);
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pub struct BattleEvent(Battle<PokemonInstance>);
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#[derive(Resource, Default)]
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struct EventQueue {
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updates: Arc<Mutex<Vec<ParsedBattleEvent>>>,
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updates: Arc<Mutex<Vec<Battle<ParsedPokemonInstance>>>>,
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}
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fn flush_updates(
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queue: Res<EventQueue>,
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pokedex: Res<Database<Pokemon>>,
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abilities: Res<Database<Ability>>,
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natures: Res<Database<Nature>>,
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mut events: EventWriter<ParsedBattleEvent>,
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mut events: EventWriter<BattleEvent>,
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) {
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match queue.updates.lock() {
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Ok(mut updates) => {
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for mut update in updates.drain(..) {
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for mut instance in update
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.0
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.player_party
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.iter_mut()
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.chain(update.0.enemy_party.iter_mut())
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{
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// Fill pokemon data
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if let Some(pokemon) = pokedex
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.map
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.values()
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.find(|pokemon| pokemon.national == instance.pokemon.national)
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{
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instance.pokemon = pokemon.clone();
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} else {
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warn!("National dex not found: {}", instance.pokemon.national);
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}
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for update in updates.drain(..) {
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let mut battle = Battle::default();
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// Fill nature data
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if let Some(instance_nature) = instance.nature.clone() {
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if let Some(nature) = natures
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.map
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.values()
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.find(|nature| nature.pid == instance_nature.pid)
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{
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instance.nature = Some(nature.clone());
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} else {
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warn!("Nature pid not found: {}", instance_nature.pid);
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}
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for parsed in update.player_party.iter() {
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match PokemonInstance::from_parsed(parsed, &pokedex, &natures, &abilities) {
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Ok(instance) => battle.player_party.push(instance),
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Err(err) => warn!("{err}"),
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}
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}
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events.send(update)
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for parsed in update.enemy_party.iter() {
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match PokemonInstance::from_parsed(parsed, &pokedex, &natures, &abilities) {
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Ok(instance) => battle.enemy_party.push(instance),
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Err(err) => warn!("{err}"),
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}
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}
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events.send(BattleEvent(battle))
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}
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}
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Err(err) => {
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@ -83,7 +66,7 @@ fn flush_updates(
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}
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}
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fn update_inspector(mut inspector: ResMut<Inspector>, mut events: EventReader<ParsedBattleEvent>) {
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fn update_inspector(mut inspector: ResMut<Inspector>, mut events: EventReader<BattleEvent>) {
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for event in events.iter() {
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inspector.battle = event.0.clone();
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}
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@ -113,7 +96,7 @@ fn init_memory_reader(queue: Res<EventQueue>) {
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match fs::read(&event.path) {
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Ok(data) => match parse_battle_party(&data) {
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Ok(battle) => match updates.lock() {
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Ok(mut updates) => updates.push(ParsedBattleEvent(battle)),
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Ok(mut updates) => updates.push(battle),
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Err(err) => error!("{err}"),
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},
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Err(err) => error!("Failed to parse party data: ${err}"),
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103
src/ivpeek/ui.rs
103
src/ivpeek/ui.rs
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@ -9,7 +9,7 @@ use super::inspector::{Inspector, PokemonInstance};
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const BAR_HEIGHT: f32 = 12.0;
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const SPRITE_SIZE: f32 = 128.0;
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const SPRITE_PADDING: f32 = 32.0;
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const SPRITE_PADDING: f32 = 16.0;
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const BASE_STAT_WIDTH_MULT: f32 = 0.5;
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const IV_WIDTH_MULT: f32 = 4.0;
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const EV_WIDTH_MULT: f32 = 0.25;
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@ -106,66 +106,69 @@ fn render_pokemon_instance(
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) {
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let sprite_size = egui::Vec2::new(SPRITE_SIZE, SPRITE_SIZE);
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let pokemon = instance.pokemon.clone();
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let ability = instance.ability.clone();
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let nature = instance.nature.clone();
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ui.horizontal(|ui| {
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ui.horizontal(|ui| {
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ui.set_min_width(sprite_size.x + SPRITE_PADDING);
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ui.set_max_width(sprite_size.x + SPRITE_PADDING);
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// Name
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ui.label(egui::RichText::new(&pokemon.full_name).color(egui::Color32::LIGHT_GRAY));
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ui.vertical(|ui| {
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ui.horizontal(|ui| {
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ui.set_min_width(sprite_size.x + SPRITE_PADDING);
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ui.set_max_width(sprite_size.x + SPRITE_PADDING);
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// Name
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ui.label(egui::RichText::new(&pokemon.full_name).color(egui::Color32::LIGHT_GRAY));
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// Types
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ui.label(format!(
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"{} / {}",
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pokemon.type1.as_ref().map_or("-", |t| t.name.as_str()),
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pokemon.type2.as_ref().map_or("-", |t| t.name.as_str())
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));
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});
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// Types
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ui.label(format!(
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"{} / {}",
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pokemon.type1.as_ref().map_or("-", |t| t.name.as_str()),
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pokemon.type2.as_ref().map_or("-", |t| t.name.as_str())
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));
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});
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// Headings
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ui.horizontal(|ui| {
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for (i, width) in COLUMNS.iter().enumerate() {
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ui.horizontal(|ui| {
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ui.set_width(*width);
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match i {
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1 => {
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ui.label(egui::RichText::new("Base stat"));
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}
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2 => {
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ui.label(egui::RichText::new("EV"));
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}
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3 => {
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ui.label(egui::RichText::new(format!(
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"{} / 510",
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instance.evs.values().map(|v| *v as i32).sum::<i32>()
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)));
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}
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5 => {
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ui.label(egui::RichText::new("IV"));
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}
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_ => (),
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}
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});
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}
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});
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});
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ui.label(ability.as_ref().map_or("-", |a| a.name.as_str()));
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ui.horizontal(|ui| {
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// Sprite
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ui.horizontal(|ui| {
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ui.set_min_size(sprite_size);
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ui.set_max_size(sprite_size);
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if let Some(EguiAsset(_, rendered_texture_id)) =
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ui_assets.sprite_map.get(&pokemon.key())
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{
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ui.add(egui::Image::new(*rendered_texture_id, sprite_size));
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}
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// Sprite
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ui.horizontal(|ui| {
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ui.set_min_size(sprite_size);
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ui.set_max_size(sprite_size);
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if let Some(EguiAsset(_, rendered_texture_id)) =
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ui_assets.sprite_map.get(&pokemon.key())
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{
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ui.add(egui::Image::new(*rendered_texture_id, sprite_size));
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}
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});
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});
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ui.add_space(SPRITE_PADDING);
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ui.vertical(|ui| {
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ui.add_space(16.);
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// Headings
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ui.horizontal(|ui| {
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for (i, width) in COLUMNS.iter().enumerate() {
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ui.horizontal(|ui| {
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ui.set_width(*width);
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match i {
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1 => {
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ui.label(egui::RichText::new("Base stat"));
|
||||
}
|
||||
2 => {
|
||||
ui.label(egui::RichText::new("EV"));
|
||||
}
|
||||
3 => {
|
||||
ui.label(egui::RichText::new(format!(
|
||||
"{} / 510",
|
||||
instance.evs.values().map(|v| *v as i32).sum::<i32>()
|
||||
)));
|
||||
}
|
||||
5 => {
|
||||
ui.label(egui::RichText::new("IV"));
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
for stat in BaseStat::all() {
|
||||
ui.horizontal(|ui| {
|
||||
let mut column_size = COLUMNS.iter();
|
||||
|
|
|
|||
|
|
@ -26,6 +26,10 @@ pub fn parse_json_file<P: AsRef<Path>>(path: P) -> JsonValue {
|
|||
json::parse(fs::read_to_string(path).unwrap().as_ref()).unwrap()
|
||||
}
|
||||
|
||||
pub fn read_abilities() -> JsonValue {
|
||||
parse_json_file(DATA_DIR.join("abilities.json"))
|
||||
}
|
||||
|
||||
pub fn read_natures() -> JsonValue {
|
||||
parse_json_file(DATA_DIR.join("natures.json"))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -247,6 +247,30 @@ impl GetKey for Type {
|
|||
}
|
||||
}
|
||||
|
||||
#[derive(Default, Debug, Clone)]
|
||||
pub struct Ability {
|
||||
pub id: u16,
|
||||
pub name: String,
|
||||
}
|
||||
|
||||
impl FromJson for Ability {
|
||||
fn from_json(json: &json::JsonValue) -> Option<Self>
|
||||
where
|
||||
Self: Sized,
|
||||
{
|
||||
Some(Self {
|
||||
id: json["id"].as_u16()?,
|
||||
name: json["name"].as_str()?.to_string(),
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl GetKey for Ability {
|
||||
fn key(&self) -> String {
|
||||
self.name.clone()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default, Debug, Clone, Reflect, FromReflect, PartialEq)]
|
||||
pub struct Nature {
|
||||
pub id: u8,
|
||||
|
|
|
|||
Loading…
Reference in New Issue