From 4a4d40e0fa84b3b341baaf0ae3ee77af3262ba14 Mon Sep 17 00:00:00 2001 From: hheik <4469778+hheik@users.noreply.github.com> Date: Sun, 25 Dec 2022 18:58:38 +0200 Subject: [PATCH] feat: liquids stabilise a bit better --- src/game/debug/terrain.rs | 4 ++-- src/terrain2d.rs | 23 +++++++++++------------ 2 files changed, 13 insertions(+), 14 deletions(-) diff --git a/src/game/debug/terrain.rs b/src/game/debug/terrain.rs index 8bb3409..ee5cd13 100644 --- a/src/game/debug/terrain.rs +++ b/src/game/debug/terrain.rs @@ -7,8 +7,8 @@ pub struct TerrainDebugPlugin; impl Plugin for TerrainDebugPlugin { fn build(&self, app: &mut App) { app.insert_resource(TerrainBrush2D::default()) - .add_system(debug_painter) - .add_system_to_stage(TerrainStages::EventHandler, dirty_rect_visualizer); + // .add_system_to_stage(TerrainStages::EventHandler, dirty_rect_visualizer) + .add_system(debug_painter); } } diff --git a/src/terrain2d.rs b/src/terrain2d.rs index 9f76923..d00053b 100644 --- a/src/terrain2d.rs +++ b/src/terrain2d.rs @@ -77,17 +77,16 @@ fn terrain_simulation(mut terrain: ResMut, frame_counter: Res, frame_counter: Res