Reworking application structure
parent
3dc5b89ee5
commit
fdb279d431
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@ -7,6 +7,9 @@ edition = "2021"
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[dependencies]
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argh = "0.1.12"
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bincode = "1.3.3"
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crc32fast = "1.3.2"
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crossterm = "0.27.0"
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interprocess = "1.2.1"
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ratatui = "0.23.0"
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serde = "1.0.196"
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@ -1,4 +1,3 @@
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use argh::FromArgs;
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use std::{error::Error, time::Duration};
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use crate::CliArgs;
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@ -1,226 +1,56 @@
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use std::{ops::Deref, time::Duration};
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use std::time::Duration;
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const FILE_PATHS: [&str; 0] = [];
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#[derive(Debug, Default, Clone, Eq, PartialEq, Hash)]
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pub struct ListState {
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offset: usize,
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selected: Option<usize>,
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}
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impl ListState {
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pub fn offset(&self) -> usize {
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self.offset
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}
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pub fn offset_mut(&mut self) -> &mut usize {
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&mut self.offset
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}
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pub fn with_selected(mut self, selected: Option<usize>) -> Self {
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self.selected = selected;
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self
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}
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pub fn with_offset(mut self, offset: usize) -> Self {
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self.offset = offset;
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self
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}
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pub fn selected(&self) -> Option<usize> {
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self.selected
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}
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pub fn select(&mut self, index: Option<usize>) {
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self.selected = index;
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if index.is_none() {
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self.offset = 0;
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}
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}
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}
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pub struct StatefulList<T> {
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pub state: ListState,
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pub items: Vec<T>,
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}
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impl<T> StatefulList<T>
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where
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T: Deref + Eq,
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{
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pub fn with_items(items: Vec<T>) -> StatefulList<T> {
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StatefulList {
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state: ListState::default(),
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items,
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}
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}
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pub fn next(&mut self) {
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let i = match self.state.selected() {
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Some(i) => {
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if i >= self.items.len() - 1 {
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0
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} else {
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i + 1
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}
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}
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None => 0,
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};
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self.state.select(Some(i));
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}
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pub fn previous(&mut self) {
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let i = match self.state.selected() {
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Some(i) => {
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if i == 0 {
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self.items.len() - 1
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} else {
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i - 1
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}
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}
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None => 0,
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};
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self.state.select(Some(i));
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}
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pub fn index_of(&self, item: T) -> Option<usize> {
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self.items.iter().position(|element| *element == item)
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}
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pub fn current(&self) -> Option<&T> {
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self.state
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.selected
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.map_or(None, |index| self.items.get(index))
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}
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pub fn current_mut(&mut self) -> Option<&mut T> {
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self.state
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.selected
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.map_or(None, |index| self.items.get_mut(index))
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}
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}
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// TODO: Implement this
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#[derive(Default, Clone)]
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pub struct TrackMetadata {
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pub duration: Option<Duration>,
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}
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pub struct PlayerState {
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pub currently_playing: Option<String>,
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pub is_playing: bool,
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pub time_ratio: f64,
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}
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impl Default for PlayerState {
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fn default() -> Self {
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Self {
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currently_playing: None,
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is_playing: false,
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time_ratio: 0.0,
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}
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}
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}
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impl PlayerState {
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pub fn play(&mut self, path: &str) {
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self.currently_playing = Some(path.to_string());
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self.is_playing = true;
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self.time_ratio = 0.0;
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// TODO: Handle audio
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}
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pub fn toggle_pause(&mut self) {
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self.is_playing = !self.is_playing;
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}
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}
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use interprocess::local_socket::LocalSocketStream;
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use rmp::protocol::{Message, MessageType};
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pub struct App {
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pub socket: Option<LocalSocketStream>,
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pub title: String,
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pub playlist: StatefulList<String>,
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pub player_state: PlayerState,
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pub should_quit: bool,
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pub enhanced_graphics: bool,
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}
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impl App {
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pub fn new(title: &str, enhanced_graphics: bool) -> Self {
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let mut playlist = StatefulList::<String> {
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state: ListState::default(),
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items: FILE_PATHS.iter().map(|path| path.to_string()).collect(),
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};
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playlist.state.selected = if playlist.items.len() > 0 {
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Some(0)
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} else {
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None
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};
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Self {
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socket: None,
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title: title.to_string(),
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playlist,
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player_state: PlayerState::default(),
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should_quit: false,
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enhanced_graphics,
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}
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}
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pub fn play_next(&mut self) {
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let current = if let Some(currently_playing) = self.player_state.currently_playing.clone() {
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if let Some(current_index) = self
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.playlist
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.items
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.iter()
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.position(|path| *path == currently_playing)
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{
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current_index
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} else {
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return;
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}
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} else {
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return;
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};
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let track = if current >= self.playlist.items.len() - 1 {
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self.playlist.items[0].as_str()
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} else {
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self.playlist.items[current + 1].as_str()
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};
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self.player_state.play(track);
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pub fn connect(&mut self) -> Result<(), ()> {
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let path = rmp::os::get_socket_path().map_err(|_| ())?;
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let socket = LocalSocketStream::connect(path).map_err(|_| ())?;
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self.socket = Some(socket);
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Ok(())
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}
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pub fn play_previous(&mut self) {
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let current = if let Some(currently_playing) = self.player_state.currently_playing.clone() {
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if let Some(current_index) = self
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.playlist
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.items
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.iter()
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.position(|path| *path == currently_playing)
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{
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current_index
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} else {
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return;
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}
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} else {
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return;
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};
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let track = if current <= 0 {
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self.playlist.items[self.playlist.items.len() - 1].as_str()
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} else {
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self.playlist.items[current - 1].as_str()
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};
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self.player_state.play(track);
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pub fn connected(&self) -> bool {
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self.socket.is_some()
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}
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pub fn replay_current(&mut self) {
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if let Some(current) = self.playlist.current() {
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self.player_state.play(current)
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}
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pub fn toggle_shuffle(&mut self) {}
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pub fn toggle_next(&mut self) {}
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pub fn toggle_repeat(&mut self) {}
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pub fn fetch_state(&mut self) {
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let mut socket = self.socket.as_mut().unwrap();
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Message::new(MessageType::FetchState, None)
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.send(&mut socket)
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.unwrap();
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}
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pub fn on_key(&mut self, key: char) {
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match key {
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'b' => self.play_previous(),
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'n' => self.play_next(),
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's' => self.toggle_shuffle(),
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'n' => self.toggle_next(),
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'r' => self.toggle_repeat(),
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' ' => self.fetch_state(),
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'q' => self.should_quit = true,
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' ' => self.player_state.toggle_pause(),
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_ => (),
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}
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}
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@ -229,33 +59,13 @@ impl App {
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pub fn on_right(&mut self) {}
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pub fn on_up(&mut self) {
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if self.playlist.items.len() > 0 {
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self.playlist.previous()
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}
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}
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pub fn on_up(&mut self) {}
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pub fn on_down(&mut self) {
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if self.playlist.items.len() > 0 {
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self.playlist.next()
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}
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}
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pub fn on_down(&mut self) {}
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pub fn on_enter(&mut self) {
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if let Some(path) = self.playlist.current() {
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self.player_state.play(path)
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}
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}
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pub fn on_enter(&mut self) {}
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pub fn on_tab(&mut self) {}
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pub fn on_tick(&mut self, duration: Duration) {
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let time_mod = if self.player_state.is_playing {
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0.25
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} else {
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0.0
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};
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self.player_state.time_ratio =
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(self.player_state.time_ratio + duration.as_secs_f64() * time_mod) % 1.0
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}
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pub fn on_tick(&mut self, duration: Duration) {}
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}
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@ -50,6 +50,14 @@ fn run_app<B: Backend>(
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loop {
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terminal.draw(|f| ui::draw(f, &mut app))?;
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if !app.connected() {
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match app.connect() {
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Ok(_) => (),
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Err(_) => (),
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}
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continue;
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}
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let timeout = tick_rate
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.checked_sub(last_tick.elapsed())
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.unwrap_or_else(|| Duration::from_secs(0));
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109
src/client/ui.rs
109
src/client/ui.rs
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@ -1,54 +1,47 @@
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use ratatui::{prelude::*, widgets::*};
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use std::path::Path;
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use super::app::App;
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pub fn draw<B: Backend>(f: &mut Frame<B>, app: &mut App) {
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let chunks = Layout::default()
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.constraints([Constraint::Min(3), Constraint::Length(2)].as_ref())
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.split(f.size());
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draw_playlist(f, app, chunks[0]);
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draw_player(f, app, chunks[1]);
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if app.connected() {
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let chunks = Layout::default()
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.constraints([Constraint::Min(3), Constraint::Length(2)].as_ref())
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.split(f.size());
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draw_playlist(f, app, chunks[0]);
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draw_player(f, app, chunks[1]);
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} else {
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draw_no_connection(f);
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}
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}
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static PRIMARY_COLOR: Color = Color::Rgb(200, 150, 70);
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static SECONDARY_COLOR: Color = Color::Rgb(200, 200, 200);
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fn draw_no_connection<B: Backend>(f: &mut Frame<B>) {
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let message = "Not connected";
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let width = message.len() as u16 + 4;
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let height = 3;
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let x = (f.size().width as i16 - width as i16).max(0) as u16 / 2;
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let y = (f.size().height as i16 - height as i16).max(0) as u16 / 2;
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let area = Rect {
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x,
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y,
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width: u16::min(width, f.size().width - x),
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height: u16::min(height, f.size().height - y),
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};
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f.render_widget(
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Paragraph::new(message)
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.fg(SECONDARY_COLOR)
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.block(Block::default().borders(Borders::ALL).fg(PRIMARY_COLOR))
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.alignment(Alignment::Center),
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area,
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);
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}
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fn draw_playlist<B: Backend>(f: &mut Frame<B>, app: &App, area: Rect) {
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let tracks: Vec<_> = app
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.playlist
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.items
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.iter()
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.enumerate()
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.map(|(index, path)| {
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let selected = app
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.playlist
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.state
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.selected()
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.map_or(false, |selected| index == selected);
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let playing = app
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.player_state
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.currently_playing
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.clone()
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.map_or(false, |currently_playing| currently_playing == *path);
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let mut style = Style::default();
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match (selected, playing) {
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(true, false) => {
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style.fg = Some(Color::Black);
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style.bg = Some(PRIMARY_COLOR);
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}
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(false, true) => style.fg = Some(PRIMARY_COLOR),
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(true, true) => {
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style.fg = None;
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style.bg = Some(PRIMARY_COLOR);
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}
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(_, _) => (),
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}
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let content = Span::from(format_track_name(path));
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ListItem::new(content).set_style(style)
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})
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.collect();
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let playlist = List::new(tracks)
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let playlist = List::new(vec![])
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.block(
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Block::default()
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.borders(Borders::ALL)
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@ -59,22 +52,11 @@ fn draw_playlist<B: Backend>(f: &mut Frame<B>, app: &App, area: Rect) {
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}
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fn draw_player<B: Backend>(f: &mut Frame<B>, app: &App, area: Rect) {
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let title_content = match app.player_state.currently_playing.as_ref() {
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Some(playing) => {
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let symbol = match app.player_state.is_playing {
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true => Span::from("||").fg(PRIMARY_COLOR),
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false => Span::from("|>").fg(Color::Black).bg(PRIMARY_COLOR),
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};
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vec![
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Span::from("[ "),
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symbol,
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Span::from(" "),
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Span::from(format_track_name(playing.as_str())),
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Span::from(" ]"),
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]
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}
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None => vec![Span::from(" Nothing selected ")],
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};
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let title_content = vec![
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Span::from("[ "),
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Span::from("??").fg(PRIMARY_COLOR),
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Span::from(" ]"),
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];
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let player = Gauge::default()
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.block(
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@ -85,19 +67,8 @@ fn draw_player<B: Backend>(f: &mut Frame<B>, app: &App, area: Rect) {
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.title_position(block::Position::Top),
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)
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.gauge_style(Style::default().fg(PRIMARY_COLOR))
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.ratio(app.player_state.time_ratio)
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.label(if app.player_state.is_playing {
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""
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} else {
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"[ PAUSED ]"
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});
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.ratio(0.25)
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.label("[ PAUSED ]");
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f.render_widget(player, area)
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}
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fn format_track_name(path: &str) -> String {
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match Path::new(path).file_stem() {
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Some(file_name) => file_name.to_string_lossy().to_string(),
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None => path.to_string(),
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}
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}
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@ -0,0 +1,269 @@
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use std::path::PathBuf;
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use serde::{Deserialize, Serialize};
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#[derive(Serialize, Deserialize, Debug, Default)]
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pub struct ServerState {
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pub playlist_params: PlaylistParams,
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pub directory_playlist: Option<DirectoryPlaylist>,
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pub queue_playlist: QueuePlaylist,
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}
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pub type PlaylistElement = PathBuf;
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pub enum PlaylistType {
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Directory,
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Queue,
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}
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#[derive(Serialize, Deserialize, Debug, Default)]
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pub struct Playlist {
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pub items: Vec<PlaylistElement>,
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pub current: Option<usize>,
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}
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impl Playlist {}
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#[derive(Serialize, Deserialize, Debug)]
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pub struct DirectoryPlaylist {
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pub directory: PathBuf,
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pub playlist: Playlist,
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}
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#[derive(Serialize, Deserialize, Debug, Default)]
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pub struct QueuePlaylist {
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pub playlist: Playlist,
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}
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#[derive(Serialize, Deserialize, Debug)]
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pub struct PlaylistParams {
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pub shuffle: bool,
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pub next: bool,
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pub repeat: bool,
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}
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impl Default for PlaylistParams {
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fn default() -> Self {
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Self {
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shuffle: false,
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next: true,
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repeat: true,
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}
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}
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}
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/// Protocol for client-server communication
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pub mod protocol {
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use std::io::{Read, Write};
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|
||||
use interprocess::local_socket::LocalSocketStream;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
/// Prefix messages with this header
|
||||
pub const HEADER_MAGIC: [u8; 4] = [0xCA, 0xFE, 0xBA, 0xBE];
|
||||
/// Maximum allowed body size
|
||||
pub const MAX_BODY_LENGTH: usize = 10 * 1024 * 1024;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum MessageError {
|
||||
HeaderMismatch,
|
||||
BodySizeLimit,
|
||||
ChecksumMismatch,
|
||||
ReadError,
|
||||
DeserializationError,
|
||||
}
|
||||
|
||||
#[derive(Debug, PartialEq, Eq, Hash, Clone, Copy, Deserialize, Serialize)]
|
||||
pub enum MessageType {
|
||||
FetchState = 0,
|
||||
FetchStateAck,
|
||||
}
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize)]
|
||||
pub struct Message {
|
||||
pub message_type: MessageType,
|
||||
pub body: Option<Vec<u8>>,
|
||||
}
|
||||
|
||||
impl Message {
|
||||
pub fn new(message_type: MessageType, body: Option<&[u8]>) -> Self {
|
||||
Self {
|
||||
message_type,
|
||||
body: body.map(|b| Vec::from(b)),
|
||||
}
|
||||
}
|
||||
|
||||
/// Message format (values are in little-endian):
|
||||
/// offset | size | explanation
|
||||
/// -------+------+-----------
|
||||
/// 0x00 | u32 | HEADER_MAGIC
|
||||
/// 0x04 | u32 | Body checksum
|
||||
/// 0x08 | u32 | Body length
|
||||
/// 0x12 | ? | Body
|
||||
fn as_bytes(&self) -> Vec<u8> {
|
||||
let magic = &HEADER_MAGIC[..];
|
||||
let body = &bincode::serialize(self).unwrap();
|
||||
let checksum = &crc32fast::hash(&body).to_le_bytes();
|
||||
let body_length = &(body.len() as u32).to_le_bytes();
|
||||
[magic, checksum, body_length, body].concat()
|
||||
}
|
||||
|
||||
pub fn send(&self, stream: &mut LocalSocketStream) -> Result<(), std::io::Error> {
|
||||
let bytes = self.as_bytes();
|
||||
stream.write_all(&bytes)?;
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
pub fn parse_stream(stream: &mut LocalSocketStream) -> Result<Message, MessageError> {
|
||||
let mut magic_buffer = vec![0; HEADER_MAGIC.len()];
|
||||
if let Err(_) = stream.read_exact(&mut magic_buffer) {
|
||||
return Err(MessageError::ReadError);
|
||||
}
|
||||
if magic_buffer != HEADER_MAGIC {
|
||||
return Err(MessageError::HeaderMismatch);
|
||||
}
|
||||
|
||||
let mut checksum_buffer = [0; 4];
|
||||
if let Err(_) = stream.read_exact(&mut checksum_buffer) {
|
||||
return Err(MessageError::ReadError);
|
||||
}
|
||||
let expected_checksum = u32::from_le_bytes(checksum_buffer);
|
||||
|
||||
let mut body_length_buffer = [0; 4];
|
||||
if let Err(_) = stream.read_exact(&mut body_length_buffer) {
|
||||
return Err(MessageError::ReadError);
|
||||
}
|
||||
let expected_body_length = u32::from_le_bytes(body_length_buffer) as usize;
|
||||
|
||||
if expected_body_length > MAX_BODY_LENGTH {
|
||||
return Err(MessageError::BodySizeLimit);
|
||||
}
|
||||
|
||||
let mut body_buffer = vec![0; expected_body_length];
|
||||
if let Err(_) = stream.read_exact(&mut body_buffer) {
|
||||
return Err(MessageError::ReadError);
|
||||
}
|
||||
|
||||
if crc32fast::hash(&body_buffer) != expected_checksum {
|
||||
return Err(MessageError::ChecksumMismatch);
|
||||
}
|
||||
|
||||
println!("Stream data:\n\t{magic_buffer:?}\n\t{checksum_buffer:?}\n\t{body_length_buffer:?}\n\t{body_buffer:?}");
|
||||
bincode::deserialize(&body_buffer).map_err(|_| MessageError::DeserializationError)
|
||||
}
|
||||
}
|
||||
|
||||
pub mod server {
|
||||
use std::{fmt::Debug, path::PathBuf};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum ServerError {
|
||||
Other(String),
|
||||
Io(std::io::Error),
|
||||
AlreadyStarted,
|
||||
MissingRuntimeDir(PathBuf),
|
||||
}
|
||||
|
||||
impl ServerError {
|
||||
pub fn from_debuggable(err: impl Debug) -> Self {
|
||||
Self::Other(format!("Unexpected error: {err:?}").to_string())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(target_family = "unix")]
|
||||
pub mod os {
|
||||
use std::{
|
||||
fs,
|
||||
path::{Path, PathBuf},
|
||||
process::{id, Command, Stdio},
|
||||
};
|
||||
|
||||
use super::server::ServerError;
|
||||
|
||||
pub fn reserve_pid() -> Result<(), ServerError> {
|
||||
let pid_path = get_pid_path()?;
|
||||
is_running()?;
|
||||
|
||||
fs::write(&pid_path, id().to_string()).map_err(|err| ServerError::Io(err))?;
|
||||
Command::new("chmod")
|
||||
.args(&["600", &pid_path.to_string_lossy()])
|
||||
.output()
|
||||
.map_err(|err| ServerError::Io(err))?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn is_running() -> Result<bool, ServerError> {
|
||||
let pid_path = get_pid_path()?;
|
||||
|
||||
match fs::read(&pid_path) {
|
||||
Ok(old_pid) => {
|
||||
let old_pid =
|
||||
String::from_utf8(old_pid).map_err(|err| ServerError::from_debuggable(err))?;
|
||||
let old_pid = old_pid.trim();
|
||||
Ok(Command::new("ps")
|
||||
.args(&["-p", old_pid])
|
||||
.stdout(Stdio::null())
|
||||
.stderr(Stdio::null())
|
||||
.status()
|
||||
.map_err(|err| ServerError::Io(err))?
|
||||
.success())
|
||||
}
|
||||
_ => Ok(false),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn run_in_background() -> Result<(), ServerError> {
|
||||
let this = std::env::args().next().unwrap();
|
||||
Command::new(this)
|
||||
.stdout(Stdio::null())
|
||||
.stderr(Stdio::null())
|
||||
.args(&["-s"])
|
||||
.spawn()
|
||||
.map_err(|err| ServerError::Io(err))?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn kill() -> Result<(), ServerError> {
|
||||
let pid_path = get_pid_path()?;
|
||||
let socket_path = get_socket_path()?;
|
||||
let pid = String::from_utf8(fs::read(&pid_path).map_err(|err| ServerError::Io(err))?)
|
||||
.map_err(|err| ServerError::from_debuggable(err))?;
|
||||
let pid = pid.trim();
|
||||
Command::new("kill")
|
||||
.arg(pid)
|
||||
.spawn()
|
||||
.map_err(|err| ServerError::Io(err))?;
|
||||
Command::new("rm")
|
||||
.args(&[
|
||||
"-f",
|
||||
&pid_path.to_string_lossy(),
|
||||
&socket_path.to_string_lossy(),
|
||||
])
|
||||
.spawn()
|
||||
.map_err(|err| ServerError::Io(err))?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn get_socket_path() -> Result<PathBuf, ServerError> {
|
||||
Ok(get_runtime_dir()?.join("rmp.socket"))
|
||||
}
|
||||
|
||||
fn get_runtime_dir() -> Result<PathBuf, ServerError> {
|
||||
let uid = String::from_utf8(
|
||||
Command::new("id")
|
||||
.arg("-u")
|
||||
.output()
|
||||
.map_err(|err| ServerError::Io(err))?
|
||||
.stdout,
|
||||
)
|
||||
.map_err(|err| ServerError::from_debuggable(err))?;
|
||||
let dir = Path::new("/run/user").join(uid.trim().to_string());
|
||||
Ok(dir)
|
||||
}
|
||||
|
||||
fn get_pid_path() -> Result<PathBuf, ServerError> {
|
||||
Ok(get_runtime_dir()?.join("rmp.pid"))
|
||||
}
|
||||
}
|
||||
14
src/main.rs
14
src/main.rs
|
|
@ -10,6 +10,18 @@ pub struct CliArgs {
|
|||
#[argh(switch, short = 's')]
|
||||
server: bool,
|
||||
|
||||
/// randomize next track?
|
||||
#[argh(option, default = "false")]
|
||||
shuffle: bool,
|
||||
|
||||
/// change track after the current one is finished?
|
||||
#[argh(option, default = "true")]
|
||||
next: bool,
|
||||
|
||||
/// repeat the playlist (or track if 'next' is disabled) after it's finished
|
||||
#[argh(option, default = "true")]
|
||||
repeat: bool,
|
||||
|
||||
/// kill server
|
||||
#[argh(switch, short = 'x')]
|
||||
exit: bool,
|
||||
|
|
@ -43,5 +55,5 @@ fn main() {
|
|||
if !args.client_only && !server::is_running().unwrap() {
|
||||
server::run_in_background();
|
||||
}
|
||||
client::run(args).map(|_| server::kill()).unwrap();
|
||||
client::run(args).unwrap();
|
||||
}
|
||||
|
|
|
|||
173
src/server.rs
173
src/server.rs
|
|
@ -1,32 +1,21 @@
|
|||
use interprocess::local_socket::LocalSocketListener;
|
||||
use std::{fmt::Debug, fs, path::PathBuf, process};
|
||||
use interprocess::local_socket::{LocalSocketListener, LocalSocketStream};
|
||||
use rmp::{os, server::ServerError, PlaylistParams, ServerState};
|
||||
use std::{fs, path::PathBuf};
|
||||
|
||||
use crate::CliArgs;
|
||||
|
||||
pub mod audio_backend;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum ServerError {
|
||||
Other(String),
|
||||
Io(std::io::Error),
|
||||
AlreadyStarted,
|
||||
MissingRuntimeDir(PathBuf),
|
||||
}
|
||||
|
||||
impl ServerError {
|
||||
fn from_debuggable(err: impl Debug) -> Self {
|
||||
Self::Other(format!("Unexpected error: {err:?}").to_string())
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Server {
|
||||
pub socket: LocalSocketListener,
|
||||
pub state: ServerState,
|
||||
}
|
||||
|
||||
impl Server {
|
||||
pub fn new(socket_path: PathBuf) -> Result<Self, ServerError> {
|
||||
pub fn new(socket_path: PathBuf, state: ServerState) -> Result<Self, ServerError> {
|
||||
Ok(Self {
|
||||
socket: LocalSocketListener::bind(socket_path).map_err(|err| ServerError::Io(err))?,
|
||||
state,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
|
@ -34,15 +23,22 @@ impl Server {
|
|||
pub fn run(args: CliArgs) -> Result<(), ServerError> {
|
||||
if let Err(err) = os::reserve_pid() {
|
||||
let exit_code = handle_error(err);
|
||||
process::exit(exit_code);
|
||||
std::process::exit(exit_code);
|
||||
}
|
||||
serve()
|
||||
serve(ServerState {
|
||||
playlist_params: PlaylistParams {
|
||||
shuffle: args.shuffle,
|
||||
next: args.next,
|
||||
repeat: args.repeat,
|
||||
},
|
||||
..Default::default()
|
||||
})
|
||||
}
|
||||
|
||||
pub fn kill() {
|
||||
if let Err(err) = os::kill() {
|
||||
let exit_code = handle_error(err);
|
||||
process::exit(exit_code);
|
||||
std::process::exit(exit_code);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -51,7 +47,7 @@ pub fn is_running() -> Result<bool, ServerError> {
|
|||
Ok(is_running) => Ok(is_running),
|
||||
Err(err) => {
|
||||
let exit_code = handle_error(err);
|
||||
process::exit(exit_code);
|
||||
std::process::exit(exit_code);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -59,32 +55,57 @@ pub fn is_running() -> Result<bool, ServerError> {
|
|||
pub fn run_in_background() {
|
||||
if let Err(err) = os::run_in_background() {
|
||||
let exit_code = handle_error(err);
|
||||
process::exit(exit_code);
|
||||
std::process::exit(exit_code);
|
||||
}
|
||||
}
|
||||
|
||||
fn serve() -> Result<(), ServerError> {
|
||||
fn serve(state: ServerState) -> Result<(), ServerError> {
|
||||
let socket_path = os::get_socket_path()?;
|
||||
if socket_path.exists() {
|
||||
fs::remove_file(&socket_path).map_err(|err| ServerError::Io(err))?;
|
||||
}
|
||||
let server = Server::new(socket_path)?;
|
||||
println!("Waiting for messages...");
|
||||
println!("state: {state:?}");
|
||||
let server = Server::new(socket_path, state)?;
|
||||
println!("Waiting for connections...");
|
||||
for message in server.socket.incoming() {
|
||||
match message {
|
||||
Ok(stream) => {
|
||||
println!("\tstream: {:?}", stream);
|
||||
let thread_builder = std::thread::Builder::new().name("session_handler".into());
|
||||
thread_builder
|
||||
.spawn(move || session_handler(stream))
|
||||
.unwrap();
|
||||
}
|
||||
Err(err) => {
|
||||
let exit_code = handle_error(ServerError::Io(err));
|
||||
process::exit(exit_code);
|
||||
std::process::exit(exit_code);
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
println!("Reached the end of an infinite loop?");
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn session_handler(mut stream: LocalSocketStream) {
|
||||
let thread_id = std::thread::current().id();
|
||||
println!("session created: {thread_id:?}");
|
||||
loop {
|
||||
match rmp::protocol::parse_stream(&mut stream) {
|
||||
Ok(body) => {
|
||||
println!("Message: {body:?}")
|
||||
}
|
||||
Err(error) => match error {
|
||||
rmp::protocol::MessageError::ReadError => {
|
||||
println!("session terminated: {thread_id:?}");
|
||||
return;
|
||||
}
|
||||
error => {
|
||||
eprintln!("Message error in {thread_id:?}: {error:?}")
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn handle_error(err: ServerError) -> i32 {
|
||||
match &err {
|
||||
ServerError::Other(msg) => {
|
||||
|
|
@ -105,99 +126,3 @@ fn handle_error(err: ServerError) -> i32 {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(target_family = "unix")]
|
||||
mod os {
|
||||
use std::{
|
||||
fs,
|
||||
path::{Path, PathBuf},
|
||||
process::{id, Command, Stdio},
|
||||
};
|
||||
|
||||
use super::ServerError;
|
||||
|
||||
pub fn reserve_pid() -> Result<(), ServerError> {
|
||||
let pid_path = get_pid_path()?;
|
||||
is_running()?;
|
||||
|
||||
fs::write(&pid_path, id().to_string()).map_err(|err| ServerError::Io(err))?;
|
||||
Command::new("chmod")
|
||||
.args(&["600", &pid_path.to_string_lossy()])
|
||||
.output()
|
||||
.map_err(|err| ServerError::Io(err))?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn is_running() -> Result<bool, ServerError> {
|
||||
let pid_path = get_pid_path()?;
|
||||
|
||||
match fs::read(&pid_path) {
|
||||
Ok(old_pid) => {
|
||||
let old_pid =
|
||||
String::from_utf8(old_pid).map_err(|err| ServerError::from_debuggable(err))?;
|
||||
let old_pid = old_pid.trim();
|
||||
Ok(Command::new("ps")
|
||||
.args(&["-p", old_pid])
|
||||
.stdout(Stdio::null())
|
||||
.stderr(Stdio::null())
|
||||
.status()
|
||||
.map_err(|err| ServerError::Io(err))?
|
||||
.success())
|
||||
}
|
||||
_ => Ok(false),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn run_in_background() -> Result<(), ServerError> {
|
||||
let this = std::env::args().next().unwrap();
|
||||
Command::new(this)
|
||||
.stdout(Stdio::null())
|
||||
.stderr(Stdio::null())
|
||||
.args(&["-s"])
|
||||
.spawn()
|
||||
.map_err(|err| ServerError::Io(err))?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn kill() -> Result<(), ServerError> {
|
||||
let pid_path = get_pid_path()?;
|
||||
let socket_path = get_socket_path()?;
|
||||
let pid = String::from_utf8(fs::read(&pid_path).map_err(|err| ServerError::Io(err))?)
|
||||
.map_err(|err| ServerError::from_debuggable(err))?;
|
||||
let pid = pid.trim();
|
||||
Command::new("kill")
|
||||
.arg(pid)
|
||||
.spawn()
|
||||
.map_err(|err| ServerError::Io(err))?;
|
||||
Command::new("rm")
|
||||
.args(&[
|
||||
"-f",
|
||||
&pid_path.to_string_lossy(),
|
||||
&socket_path.to_string_lossy(),
|
||||
])
|
||||
.spawn()
|
||||
.map_err(|err| ServerError::Io(err))?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn get_socket_path() -> Result<PathBuf, ServerError> {
|
||||
Ok(get_runtime_dir()?.join("rmp.socket"))
|
||||
}
|
||||
|
||||
fn get_runtime_dir() -> Result<PathBuf, ServerError> {
|
||||
let uid = String::from_utf8(
|
||||
Command::new("id")
|
||||
.arg("-u")
|
||||
.output()
|
||||
.map_err(|err| ServerError::Io(err))?
|
||||
.stdout,
|
||||
)
|
||||
.map_err(|err| ServerError::from_debuggable(err))?;
|
||||
let dir = Path::new("/run/user").join(uid.trim().to_string());
|
||||
Ok(dir)
|
||||
}
|
||||
|
||||
fn get_pid_path() -> Result<PathBuf, ServerError> {
|
||||
Ok(get_runtime_dir()?.join("rmp.pid"))
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue