velho/godot/nodes/sprite_daytime_toggler.gd

15 lines
261 B
GDScript

extends Node
@export var day_sprite: CanvasItem
@export var night_sprite: CanvasItem
func on_day_start():
show_sprite(true)
func on_day_end():
show_sprite(false)
func show_sprite(is_day: bool):
day_sprite.visible = is_day
night_sprite.visible = !is_day