formatting
parent
d64cff7e90
commit
56ffabdf26
15
src/game.rs
15
src/game.rs
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@ -1,4 +1,4 @@
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use bevy::{input::mouse::MouseWheel, prelude::*};
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use bevy::prelude::*;
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use bevy_inspector_egui::*;
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use bevy_inspector_egui::*;
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use bevy_prototype_debug_lines::DebugLinesPlugin;
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use bevy_prototype_debug_lines::DebugLinesPlugin;
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use bevy_rapier2d::prelude::*;
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use bevy_rapier2d::prelude::*;
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@ -9,7 +9,7 @@ use crate::{
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};
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};
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use self::{
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use self::{
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camera::{CameraFollow, GameCameraPlugin, WORLD_WIDTH},
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camera::{GameCameraPlugin, WORLD_WIDTH},
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kinematic::KinematicPlugin,
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kinematic::KinematicPlugin,
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player::PlayerPlugin,
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player::PlayerPlugin,
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};
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};
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@ -33,17 +33,6 @@ pub fn init() {
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.run();
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.run();
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}
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}
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fn debug_controls(
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mut query: Query<&mut Transform, With<CameraFollow>>,
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mut events: EventReader<MouseWheel>,
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) {
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for event in events.iter() {
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for mut transform in query.iter_mut() {
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transform.translation += Vec3::new(0.0, event.y, 0.0) * 30.0;
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}
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}
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}
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fn setup_debug_terrain(mut commands: Commands, mut terrain: ResMut<Terrain2D>) {
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fn setup_debug_terrain(mut commands: Commands, mut terrain: ResMut<Terrain2D>) {
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let terrain_gen = TerrainGen2D::new(432678);
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let terrain_gen = TerrainGen2D::new(432678);
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for y in 0..(WORLD_WIDTH / Chunk2D::SIZE_Y as i32) {
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for y in 0..(WORLD_WIDTH / Chunk2D::SIZE_Y as i32) {
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@ -5,7 +5,6 @@ use std::collections::{
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use bevy::{input::mouse::MouseWheel, prelude::*, render::camera::RenderTarget};
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use bevy::{input::mouse::MouseWheel, prelude::*, render::camera::RenderTarget};
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use bevy_prototype_debug_lines::DebugLines;
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use bevy_prototype_debug_lines::DebugLines;
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use bevy_rapier2d::prelude::*;
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mod chunk2d;
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mod chunk2d;
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mod terrain_gen2d;
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mod terrain_gen2d;
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