hheik pushed to master at hheik/tetris
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56b99d9c9a
Added piece swapping and an indicator for the next piece
hheik pushed to master at hheik/tetris
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779f7b6dde
Adjusted the piece origins so they rotate better. Added some positional adjusting to make space for rotated pieces.
hheik pushed to master at hheik/tetris
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8d091fec47
Adjusted movement responsiveness and cleaned comments
hheik pushed to master at hheik/tetris
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c8fa0bf4ed
Implemented line clearing
hheik pushed to master at hheik/tetris
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381609c261
Added piece type component
hheik pushed to master at hheik/kuilu
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4f634306da
Merge branch 'feat/gas-dispersion'
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8ff232f21b
feat: maximum density after disperse (experimental)
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183475c60f
wip: tweaking disperse system (random disperse, stabilisation)
- Compare 3 commits »
hheik pushed to site-scene at hheik/adventure-sim
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1c6212fef6
Added a placeholder scene for sites, and bevy_skein to build bevy scenes in blender.
hheik pushed to site-scene at hheik/adventure-sim
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34e14900eb
Added simple world generation for development
hheik pushed to master at hheik/adventure-sim
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aad25db759
Merge branch 'travel-groups'
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bb73f8d589
Bevy migration. Improved many things on the way.
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f256c54fa7
Wip: implementing travel groups
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hheik pushed to travel-groups at hheik/adventure-sim
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bb73f8d589
Bevy migration. Improved many things on the way.
hheik pushed to master at hheik/bevy-template
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4e8c1eda06
Upgrade to bevy 0.16.1
hheik pushed to travel-groups at hheik/adventure-sim
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f256c54fa7
Wip: implementing travel groups
hheik pushed to master at hheik/adventure-sim
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0f0e186c2b
Split code into more files
hheik pushed to master at hheik/adventure-sim
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c4c96d0158
Restructured code. Started working on travel groups.